![]() But thanks to Microsoft Flight Sim, I'm about to find out what it feels like to hurl a Pelican into the heart of an arctic storm. What does a Warthog or Mass Effect MAKO look like in a simulation racer? What does a transatlantic flight feel like in the cockpit of one of Destiny 2's many absurd ships? But I want to see more fictional vehicles recontextualised in this straight-faced light. This is, of course, something that only happens because Microsoft owns both Halo and MSFS. By treating one of my favourite fictional vehicles with the level of care and consideration usually only afforded to real-world machines, I'm given a new perspective on a setting I love. Not only does MSFS2020 model the real world in a leve. (A Petabyte is 1,125,899,906,842,624 bytes, so multiply by 2.) The downloaded part is of the order of 100 GB for the basic model, up to 150 GB for the top model. ![]() The entire thing even lurches and groans with the sounds of a machine a few centuries ahead of the time. Answer: Microsoft Flight Simulator 2020 uses a database of 2 petabytes of data. You can pull the camera out of the chair and explore the airlock chamber and crew/cargo compartment. A physical version of the game is being released in Europe. Microsoft Flight Simulator 2020 needs at least 150GB free space. Almost every button in the cockpit has a function, from monitoring fuel and changing altitude targets to opening the cargo bay door and de-icing the engine pods. Source: Aerosoft (Image credit: Source: Aerosoft) What you need to know. ![]() But by giving me a ship I recognise, the Pelican lets me truly appreciate the depth of MSFS's simulation, even compared to space sims like Elite: Dangerous (which are only simulationist as far as needed to sell the spacefaring fantasy). ![]()
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